183_notes:examples:finding_the_range_of_projectile

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183_notes:examples:finding_the_range_of_projectile [2014/07/21 00:14] pwirving183_notes:examples:finding_the_range_of_projectile [2014/07/23 05:36] pwirving
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 ===== Example: Finding the range of a projectile ===== ===== Example: Finding the range of a projectile =====
  
-For the previous example of the out of control bus which is forced to jump from a location $\langle 0,40,-5 \rangle$ with an initial velocity of $\langle 80,7,-5 \rangle$. We have now found the time of flight to be 9.59s and now want to find where the bus returns to the ground?+In the previous example of [[183_notes:examples:finding_the_time_of_flight_of_a_projectile|time of flight]], the out of control bus is forced to jump from a location $\langle 0,40,-5 \rangle$with an initial velocity of $\langle 80,7,-5 \rangle m/s^{-1}$. We have now found the time of flight to be [[183_notes:examples:finding_the_time_of_flight_of_a_projectile|9.59s]] and now want to find the position of where the bus returns to the ground
  
 === Facts ==== === Facts ====
  
-* Starting position of the bus $\langle 0,40,-5 \rangle$ +  * Starting position of the bus $\langle 0,40,-5 \rangle$ 
- +  * Initial velocity of the bus $\langle 80,7,-5 \rangle$ 
-* Initial velocity of the bus $\langle 80,7,-5 \rangle$ +  * The acceleration due to gravity is 9.8 $\dfrac{m}{s^2}$ and is directed downward. 
- +  * The bus experiences one force - the gravitational force (directly down). 
-* The acceleration due to gravity is 9.8 $\dfrac{m}{s^2}$ and is directed downward. +  * The bus takes [[183_notes:examples:finding_the_time_of_flight_of_a_projectile|9.59s]] to reach the ground (from previous problem)
- +
-* The bus experiences one force - the gravitational force (directly down). +
- +
-* The bus takes 9.59s to reach the ground+
  
 === Lacking === === Lacking ===
  
-* The final position of the bus.+  * The final position of the bus.
  
 === Approximations & Assumptions === === Approximations & Assumptions ===
  
-* Assume no drag effects +  * Assume no drag effects 
- +  * Assume ground is when position of bus is 0 in the y direction
-* Assume ground is when position of bus is 0 in the y direction+
  
 === Representations === === Representations ===
- 
-Diagram of situation. 
- 
-{{183_notes:examples:bus2.jpg}} 
  
 Diagram of forces acting on bus once it leaves the road. Diagram of forces acting on bus once it leaves the road.
  
-{{183_notes:bus_force.jpg}}+{{183_notes:examples:bus_abstract.jpg}}
  
-Equation for calculating the final position of an object.+The general equation for calculating the final position of an object:
  
-$$ x_f x_i V_{avg,x} \Delta{t}$$+$$ \vec{r}_f \vec{r}_i \vec{v}_{avg} \Delta t $$ 
 + 
 +Also know as the [[183_notes:displacement_and_velocity|position update formula]]. 
  
 ==== Solution ==== ==== Solution ====
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 From the previous problem you already know the final location of the ball in the y direction to be 0 as it has met the ground after 9.59s. From the previous problem you already know the final location of the ball in the y direction to be 0 as it has met the ground after 9.59s.
  
-Now to find the range in the x and z directions:+We now to find the range in the x and z directions in order to have a position vector for the final resting place of the bus. 
 + 
 +There is no force acting in the x or z directions as the only force acting on the system is the gravitational force which acts in the y-direction. 
 + 
 +This means that the initial velocities in both of these directions have remained unchanged. 
 + 
 +We know the amount of time the bus has been traveling in the x-direction at its initial velocity and its initial position so we can compute the distance travelled in this direction using the position update formula for x-components. 
  
 $$ x_f = x_i + V_{avg,x} \Delta{t}$$ $$ x_f = x_i + V_{avg,x} \Delta{t}$$
 +
 +Plug in respective values for variables.
  
 $$ = 0 + 80m/s(9.59s)$$ $$ = 0 + 80m/s(9.59s)$$
 +
 +Compute range in x-direction.
                
 $$ = 767m$$ $$ = 767m$$
 +
 +Repeat same process for the z-components:
              
 $$ z_f = z_i + V_{avg,z} \Delta{t}$$  $$ z_f = z_i + V_{avg,z} \Delta{t}$$ 
 +
 +Plug in respective values for variables.
          
 $$ = -5 + -5m/s(9.59s)$$ $$ = -5 + -5m/s(9.59s)$$
 +
 +Compute range in z-direction.
              
-$$ = -52.95$$       +$$ = -52.95$$ 
-        +
-Final position = $\langle 767,0,-52.95 \rangle$ m+
  
 +Write range(final position vector) using all components:     
 +       
 +Final position = $$\langle 767,0,-52.95 \rangle m $$ 
  • 183_notes/examples/finding_the_range_of_projectile.txt
  • Last modified: 2015/09/17 12:16
  • by caballero