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184_notes:math_review [2018/05/17 13:38] – [Vector Addition] curdemma184_notes:math_review [2020/08/24 19:30] (current) dmcpadden
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-[[184_notes:defining_a_system|Next Page: Defining a System]]+/*[[184_notes:defining_a_system|Next Page: Defining a System]]*/
  
 ===== Math Review ===== ===== Math Review =====
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 ==== Vector Addition ==== ==== Vector Addition ====
 +[{{  course_planning:course_notes:2d_vector_addition.png?225|graphical vector addition  }}] 
 +[{{ course_planning:course_notes:2d_vector_subtraction.png?225|graphical vector subtraction }}]
 +
  
-[{{ course_planning:course_notes:2d_vector_addition.png?250|graphical vector addition}}] 
-[{{ course_planning:course_notes:2d_vector_subtraction.png?225|graphical vector subtraction}}] 
 Two vectors are added (or subtracted) component by component: Two vectors are added (or subtracted) component by component:
 a+b=ax,ay,az+bx,by,bz=ax+bx,ay+by,az+bz a+b=ax,ay,az+bx,by,bz=ax+bx,ay+by,az+bz
 ab=ax,ay,azbx,by,bz=axbx,ayby,azbz  ab=ax,ay,azbx,by,bz=axbx,ayby,azbz 
-//**Note: You CANNOT simply add or subtract the magnitudes.**// This disregards the direction that the vectors point in. Alternatively, you can use the [[183_notes:scalars_and_vectors#adding_&_subtracting_vectors|"tip-to-tail" method]] to add or subtract vectors if you have them drawn out graphically. +//**Note: You CANNOT simply add or subtract the magnitudes.**// This disregards the direction that the vectors point in. Alternatively, you can use the [[183_notes:scalars_and_vectors#adding_&_subtracting_vectors|"tip-to-tail" method]] to add or subtract vectors if you have them drawn out graphically. 
 ==== Vector Multiplication ==== ==== Vector Multiplication ====
  
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 There are a couple of ways to calculate the dot product: There are a couple of ways to calculate the dot product:
-{{ 184_notes:dotproducta.png?125|A dot product multiplies the parallel parts of two vectors using the angle between them.}} +[{{ 184_notes:dotproducta.png?125|A dot product multiplies the parallel parts of two vectors using the angle between them.}}] 
-{{ 184_notes:dotproductb.png?150|A dot product multiplies the parallel parts of two vectors using the angle between them.}}+[{{ 184_notes:dotproductb.png?150|A dot product multiplies the parallel parts of two vectors using the angle between them.}}]
  
 - **Using vector components** - If you have two vectors given by a=ax,ay,az and b=bx,by,bz, then you can calculate the dot product by multiplying each component together and adding them together: - **Using vector components** - If you have two vectors given by a=ax,ay,az and b=bx,by,bz, then you can calculate the dot product by multiplying each component together and adding them together:
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 === Cross Product === === Cross Product ===
-{{ 184_notes:crossproducta.png?125|A cross product multiplies the perpendicular parts of two vectors using the angle between them.}} +[{{ 184_notes:crossproducta.png?125|A cross product multiplies the perpendicular parts of two vectors using the angle between them.}}] 
-{{ 184_notes:crossproductb.png?125|A cross product multiplies the perpendicular parts of two vectors using the angle between them.}}+[{{ 184_notes:crossproductb.png?125|A cross product multiplies the perpendicular parts of two vectors using the angle between them.}}]
  
 The cross product is another way to "multiply" two vectors together, which again has some important features: The cross product is another way to "multiply" two vectors together, which again has some important features:
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  • Last modified: 2018/05/17 13:38
  • by curdemma