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| course_planning:course_notes:momentum_principle [2014/07/08 02:08] – caballero | course_planning:course_notes:momentum_principle [2014/07/17 12:43] (current) – [The Momentum Principle] caballero | ||
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| The motion of a system is governed by the Momentum Principle. This principle describes how a system changes its motion when it experiences a net force. We observe that when objects move in a straight line at constant speed experience no net force. This observation is critical to our understanding of motion (This observation is often called [[http:// | The motion of a system is governed by the Momentum Principle. This principle describes how a system changes its motion when it experiences a net force. We observe that when objects move in a straight line at constant speed experience no net force. This observation is critical to our understanding of motion (This observation is often called [[http:// | ||
| - | In these notes, you will be introduced to the idea of a system, momentum, net force, and how a system' | + | In these notes, you will be introduced to the idea of a system, net force, and how a system' |
| ==== System and Surroundings ==== | ==== System and Surroundings ==== | ||
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| ==== The Momentum Principle ==== | ==== The Momentum Principle ==== | ||
| - | The Momentum Principle is one of three fundamental principles of mechanics. No matter what system you choose the Momentum Principle, which is also known as [[|http:// | + | The Momentum Principle is one of three fundamental principles of mechanics. No matter what system you choose the Momentum Principle, which is also known as [[http:// |
| - | $$\Delta \vec{p} = \vec{F}_{net} \Delta t$$ | + | If a system experiences a net force, it can experience either: |
| + | * a change in the magnitude of its momentum, | ||
| + | * a change in the direction of its momentum, or | ||
| + | * a simultaneous change in the magnitude and the direction of its momentum | ||
| - | which you can think of as //the change in a system' | + | Mathematically, the Momentum Principle states: |
| - | If you divide both sides by this time interval ($\Delta | + | $$\Delta |
| - | $$F_{net} | + | which you can think of as //the change in a system' |
| - | + | If you divide both sides by this time interval ($\Delta t$) and take the limit as the time interval goes to zero, ($\Delta t \rightarrow 0$), you obtain the exact definition of the net force acting on the system at any instant, | |
| + | $$\vec{F}_{net} = \dfrac{d\vec{p}}{dt}$$ | ||
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| + | ==== Net Force ==== | ||
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| + | //A force is a vector that quantifies the interaction between two objects.// | ||
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| + | There are two types of forces that you will work with in mechanics: gravitational forces and electrostatic forces. As you will learn, all interactions that you will consider in mechanics are a result of objects either having mass and, thus, attracting gravitationally, | ||
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| + | The units of force in SI are Newtons (N). 1 Newton is equal to 1 kilogram-meter-per-second squared (1 N = 1 $\dfrac{kg\: | ||
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| + | Systems might interact with several objects in their surroundings, | ||
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| + | //The net force is the vector sum of all forces acting (at an instant) on a system as due to the systems' | ||
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| + | Mathematically, | ||
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| + | $$\vec{F}_{net} = \vec{F}_{1} + \vec{F}_{2} + \vec{F}_{2} + \dots$$ | ||
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| + | where each interaction/ | ||
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| + | //The impulse is the product of a force and a time interval over which that force acts//, which is mathematically equivalent to the change in momentum (Impulse $\equiv \vec{F} \Delta t$). | ||
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| + | Sometimes, you might find it useful to think about the impulse applied to a system as being responsible for the change in momentum of the system. An impulse may be calculated for each force (e.g., //impulse delivered by the gravitational force//) or the total force (i.e., //the " | ||
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