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course_planning:course_notes:momentum_principle [2014/07/08 02:33] – caballero | course_planning:course_notes:momentum_principle [2014/07/17 12:43] (current) – [The Momentum Principle] caballero | ||
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==== The Momentum Principle ==== | ==== The Momentum Principle ==== | ||
- | The Momentum Principle is one of three fundamental principles of mechanics. No matter what system you choose the Momentum Principle, which is also known as [[|http:// | + | The Momentum Principle is one of three fundamental principles of mechanics. No matter what system you choose the Momentum Principle, which is also known as [[http:// |
If a system experiences a net force, it can experience either: | If a system experiences a net force, it can experience either: | ||
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If you divide both sides by this time interval ($\Delta t$) and take the limit as the time interval goes to zero, ($\Delta t \rightarrow 0$), you obtain the exact definition of the net force acting on the system at any instant, | If you divide both sides by this time interval ($\Delta t$) and take the limit as the time interval goes to zero, ($\Delta t \rightarrow 0$), you obtain the exact definition of the net force acting on the system at any instant, | ||
- | $$F_{net} = \dfrac{d\vec{p}}{dt}$$ | + | $$\vec{F}_{net} = \dfrac{d\vec{p}}{dt}$$ |
==== Net Force ==== | ==== Net Force ==== | ||
- | **Force: | + | //A force is a vector that quantifies the interaction |
There are two types of forces that you will work with in mechanics: gravitational forces and electrostatic forces. As you will learn, all interactions that you will consider in mechanics are a result of objects either having mass and, thus, attracting gravitationally, | There are two types of forces that you will work with in mechanics: gravitational forces and electrostatic forces. As you will learn, all interactions that you will consider in mechanics are a result of objects either having mass and, thus, attracting gravitationally, | ||
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Systems might interact with several objects in their surroundings, | Systems might interact with several objects in their surroundings, | ||
- | **Net Force: | + | //The net force is the vector sum of all forces acting (at an instant) on a system as due to the systems' |
Mathematically, | Mathematically, | ||
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where each interaction/ | where each interaction/ | ||
- | **Impulse: | + | //The impulse is the product of a force and a time interval over which that force acts//, which is mathematically equivalent to the change in momentum (Impulse $\equiv \vec{F} \Delta t$). |
Sometimes, you might find it useful to think about the impulse applied to a system as being responsible for the change in momentum of the system. An impulse may be calculated for each force (e.g., //impulse delivered by the gravitational force//) or the total force (i.e., //the " | Sometimes, you might find it useful to think about the impulse applied to a system as being responsible for the change in momentum of the system. An impulse may be calculated for each force (e.g., //impulse delivered by the gravitational force//) or the total force (i.e., //the " | ||