Things have gotten weird in the town of Lakeview. After sighting the strange cloud earlier in the week, the clouds only become more frequent. The town and surrounding landscape are now under a constant barrage of storms, and there are rumors of strange creatures lurking in the woods near town. Several people have been hit by lightning within the town, and it seems like any vehicle or person trying to leave the city limits of Lakeview is immediately struck by lightning. The number of deaths due to lightning strikes in Lakeview in the last week is more than the whole world has seen in the last 5 years. Your team is trapped in town under an emergency severe storm warning.
Jo Harding, an eccentric local scientist who has had a few run-ins with storms before, has proposed putting up giant metal T's, with the base of the T inserted into the ground, to protect the townspeople from being struck by lightning. Jo wants the base of the T to be made of wood and the horizontal top of the T to be made of metal. Mayor Rachel Wando is up for reelection and is willing to listen to any ideas to stop the rising death toll, but ever since the lightning storms started, she has been in non-stop meetings in which electric fields are being constantly talked about. She is becoming very concerned about what the electric fields around these T-shaped objects would be like. Mayor Rachel reached out to her friends at Stormchaser HQ for a model of what the electric field will be for one of these T's after it has been struck by lightning.
The code below is the beginnings of your team's work on modeling the electric field from the giant T. Complete the program below to first represent the total electric field just to the right and left of the line of charges. Then, calculate the total electric field at a range of points surrounding the line of charges.
## Creating the scene for the code to run in scene.range = 2 ## Constants TotalCharge = 15 #C pointcharge = TotalCharge/7 k = 9e9 vscale = 1e-4 ## Objects charge1 = sphere(pos=vec(-3,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge2 = sphere(pos=vec(-2,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge3 = sphere(pos=vec(-1,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge4 = sphere(pos=vec(0,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge5 = sphere(pos=vec(1,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge6 = sphere(pos=vec(2,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charge7 = sphere(pos=vec(3,0,0), Q=pointcharge, color=color.red, size=5e-1*vec(1,1,1)) charges = [charge1, charge2, charge3, charge4, charge5, charge6, charge7] ## Calculation Loop 1 E = vec(0,0,0) point = vec(0,0,0) for c in charges: r = point - c.pos field = arrow(pos=point, axis=vscale*E, color = color.cyan) ## Calculation Loop 2 x = -5 dx = 0.5 xmax = 5 while x<=xmax: theta = 0 dtheta = 0.1 R = 0 while theta < 2*pi: E = vec(0,0,0) point = vec(x, R*sin(theta), R*cos(theta)) field = arrow(pos=point, axis = E*vscale, color = color.green) theta += dtheta x+=dx