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183_notes:mp_multi [2014/09/29 19:48] pwirving183_notes:mp_multi [2021/04/01 01:50] (current) – [The Momentum Principle for Multiple Particles] stumptyl
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 +Section 3.10 and 3.11 in Matter and Interactions (4th edition) 
 +
 ===== The Momentum Principle in Multi-Particle Systems ===== ===== The Momentum Principle in Multi-Particle Systems =====
  
-Until now, you've only considered systems of a single particle. This greatly simplifies the concept of a system, but doesn't really communicate why the concept of a system is so essential to physics. When you have several objects in a system, we refer to these as "multi-particle systems." In these notes, you will read about multi-particle systems, why it is often advantageous to make use of them, and how the momentum principle is defined for systems with several objects.+Until now, you've only considered systems of a [[183_notes:momentum_principle#system_and_surroundings|single particle]]. This greatly simplifies the concept of a system, but doesn't really communicate why the concept of a system is so essential to physics. When you have several objects in a system, we refer to these as "multi-particle systems." **In these notes, you will read about multi-particle systems, why it is often advantageous to make use of them, and how the [[183_notes:momentum_principle|momentum principle]] is defined for systems with several objects.** 
 +==== Lecture Video ====
  
-==== Multi-particle Systems ====+{{youtube>GIdy_KaFqVs?large}}
  
-Earlier you read about the concept of a system as defining what objects you want to predict or explain the motion of. Anything outside of your system is the surroundings and can influence the system by changing some of its properties (momentum, energy, and angular momentum). Remember that the choice of system is arbitrary to the extent that you only care about predicting or explaining the motion of objects in your system.+===== Multi-particle Systems =====
  
-Sometimes, it is advantageous (or necessary) to include more than one object in your system. Doing so, can often simplify things (e.g.when the momentum of the system does not change). To be clear, this is not just a sleight of hand, but really about what motion you care about predicting or explaining.+Earlier you read about the [[183_notes:momentum_principle#system_and_surroundings|concept of a system]] as defining what objects you want to predict or explain the motion of. Anything outside of your system is the surroundings and can influence the system by changing some of its properties ([[183_notes:momentum|momentum]][[183_notes:point_particle|energy]], and [[183_notes:ang_momentum|angular momentum]]). Remember that the choice of system is arbitrary to the extent that you only care about predicting or explaining the motion of objects in your system.
  
-=== Linear Momentum of a Multi-particle System ===+Sometimes, it is advantageous (or necessary) to include more than one object in your system. Doing so, can often simplify things (e.g., when the momentum of the system does not change). To be clear, this is not just a [[https://en.wikipedia.org/wiki/Sleight_of_hand|sleight of hand]], but really about what motion you care about predicting or explaining. 
 + 
 +==== Linear Momentum of a Multi-particle System ====
  
 [{{ 183_notes:conservation_of_momentum1.png?300|A system of 3 particles, each with its own mass ($m_i$) and velocity ($\vec v_i$).}}] [{{ 183_notes:conservation_of_momentum1.png?300|A system of 3 particles, each with its own mass ($m_i$) and velocity ($\vec v_i$).}}]
  
-To explain or predict the motion of a set of objects, you will need to learn how your understanding of the [[183_notes:momentum_principle|momentum principle]] transfers to a system of several objects. Consider a system of three particles (figure to the right), each with it'own mass ($m_i$) and velocity ($\vec{v}_i$). As you probably recall, the momentum for a single particle (low-speed approximation) is $\vec{p}=m\vec{v}$, so that for any one of these particles is the product of its mass and its velocity:+To explain or predict the motion of a set of objects, you will need to learn how your understanding of the [[183_notes:momentum_principle|momentum principle]] transfers to a system of several objects. Consider a system of three particles (figure to the right), each with its own mass ($m_i$) and velocity ($\vec{v}_i$). As you probably recall, the momentum for a single particle (low-speed approximation) is $\vec{p}=m\vec{v}$, so that for any one of these particles, their momentum is the product of its mass and its velocity:
  
 $$\vec{p}_i = m_i \vec{v}_i$$ $$\vec{p}_i = m_i \vec{v}_i$$
  
-The total momentum for this system is the vector sum of the inididuvual momenta:+The total momentum for this system is the vector sum of the individual momenta:
  
 $$\vec{p}_{sys} = \sum_i \vec{p}_i = \vec{p}_1+\vec{p}_2+\vec{p}_3$$ $$\vec{p}_{sys} = \sum_i \vec{p}_i = \vec{p}_1+\vec{p}_2+\vec{p}_3$$
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 For this system, we have only 3 objects, but for other multi-particle systems, you may have more -- you will just take the vector sum of all the individual particle momenta. For this system, we have only 3 objects, but for other multi-particle systems, you may have more -- you will just take the vector sum of all the individual particle momenta.
- 
 ==== The Momentum Principle for Multiple Particles ==== ==== The Momentum Principle for Multiple Particles ====
  
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 $$\dfrac{\Delta \vec{p}}{\Delta t} = \vec{F}_{net}$$ $$\dfrac{\Delta \vec{p}}{\Delta t} = \vec{F}_{net}$$
  
-As you have read, the rate of change of the momentum for a single particle is due to the interactions that the object has with its surroundings -- these interactions add to give rise to a net //external// force. The word external is key because the interactions must be outside the system of the single object. //An object cannot exert forces on itself in ways to change its own momentum.//+As you have read, the rate of change of the momentum for a single particle is due to the interactions that the object has with its surroundings -- these interactions add to give rise to a net //external// force. The word external is key because the interactions must be outside the system of the single object. //**An object cannot exert forces on itself in ways to change its own momentum.**//
  
-In a multi-particle system, objects within the system interact with each other and exert forces on each other. However, the total momentum of the system can only change due to //external// forces. The momentum principle for a multi-particle system states that the change in the system's momentum ($\Delta \vec{p}_{sys}$) arises from interactions with the system's surroundings ($\vec{F}_{surr}\Delta t$):+In a multi-particle system, objects within the system interact with each other and exert forces on each other. However, the total momentum of the system can only change due to __external forces__. The momentum principle for a multi-particle system states that the change in the system's momentum ($\Delta \vec{p}_{sys}$) arises from interactions with the system's surroundings ($\vec{F}_{surr}\Delta t$):
  
 $$\Delta \vec{p}_{sys} = \vec{F}_{surr}\Delta t$$ $$\Delta \vec{p}_{sys} = \vec{F}_{surr}\Delta t$$
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 $$\dfrac{d\vec{p}_{sys}}{dt} = \vec{F}_{surr}$$ $$\dfrac{d\vec{p}_{sys}}{dt} = \vec{F}_{surr}$$
  
-That is the rate of change of the system's momentum is due to all the interactions that are external to the system. The individual particles within the system change their momentum due to both internal and external interactions, but if you only care about the system as a whole, you only need to worry about the external forces on the system.+That is the rate of change of the system's momentum due to all the interactions that are external to the system. The individual particles within the system change their momentum due to both internal and external interactions, but if you only care about the system as a whole, you only need to worry about the external forces on the system.
  
 Alternatively, if the force is roughly constant over some time interval, the impulse delivered to the system (calculated as $\vec{F}_{surr}\Delta t$) changes the momentum of the system ($\Delta \vec{p}_{sys}$). Alternatively, if the force is roughly constant over some time interval, the impulse delivered to the system (calculated as $\vec{F}_{surr}\Delta t$) changes the momentum of the system ($\Delta \vec{p}_{sys}$).
  
 $$\Delta \vec{p}_{sys} = \vec{F}_{surr}\Delta t$$ $$\Delta \vec{p}_{sys} = \vec{F}_{surr}\Delta t$$
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