Project 14B: Showdown at boar tiger corral Part 2
Project 14B, Learning Concepts
- Judicious choice of system
- Recognizing boundaries of a collision
- Linear Momentum Conservation
- Angular Momentum Conservation
- Analysis of Energy Movement
- Using Graphs to explain/understand phenomena
After the epic showdown, the leaders of the boar tiger defense team decide to commission the development of an arcade game simulating the battle. The head of the development team, Boris Grishenko (Борис Грищенко), recently resigned. He leaves for you a partially completed section of code which aims to show the paths that the cannonball and block trace out in time. Pick up where he left off.
To make things more exciting, the defense team requests that (use these values for this computational part only):
- the cannonball can be shot with a muzzle velocity of v=1600m/s
- the mass of the cannonball be increased to mball=400kg
- the mass of the block be fixed at mblock=1700kg and Iblock=33kg⋅m2
- the cannonball can only strike the block perpendicularly
While you are at it, generate a plot of the total energy before and after the collision. This plot will help to determine how many points are gained/lost in the arcade game.
https://www.glowscript.org/#/user/pcubed/folder/incompleteprograms/program/Showdown